Days of Discovery - Coming to Kickstarter in early 2016
MWG Warrior of DestinyBecome a Warrior of Destiny!
via TheGameCrafter.com

[Why Print-on-Demand Games?]
Space exploration & set collection for 2-5 players. GAMES Magazine's 2011 Game of the Year!
[ Jump Gate - $29.99 ]
Rollin' Dice & Racin' Cars! A party-style racing game for 2-8 players.
[ Dicey Curves - $29.99 ]
2-players, 30-60 minutes. Perfect information abstract strategy game set during the days of conflict in the Land of Danger.
[ Castle Danger - $34.99 ]

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Delaying Days of Discovery Kickstarter to Early 2016

Just a Little Longer (Delaying Days of Discovery to early 2016)

Posted on Sep 30th, 2015 - 0 Comments

Hate to say it, but I need a little more time to get everything together to make the "Days of Discovery" Kickstarter Project -- my very first KS…

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Tales of Danger #1: Days of Discovery - Early Box Cover Mock-up, July 2015

Tapping the Brakes on Days of Discovery … Again

Posted on Jul 27th, 2015 - 0 Comments

A couple of months ago, it seemed like I had a nicely-prepared path to get Days of Discovery -- the first game in the Tales of Danger series -- all…

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Beautiful Mancala Board

Patience and Priorities

Posted on Jun 4th, 2015 - 0 Comments

I like to say "I am not a patient man" -- misquoting and doing a bad imitation of Forrest Gump -- but that isn't exactly true. I have a lot of…

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My First Blog at BGG (Tales of Danger #1 Design Journal)

Posted on Mar 9th, 2015 - 0 Comments

Those of you who are already subscribed to get updates from this website or already follow me on Facebook/Twitter know that I usually write my longer…

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MWG Warrior of Destiny

Become a Warrior of Destiny!

Posted on Mar 1st, 2015 - 0 Comments

I need your help! Join my "insiders" Facebook group -- the MWG Warriors of Destiny -- to get the early, inside scoop on all things related to my…

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Aether Magic Card Art Examples

Clever Spell-Casting in Aether Magic

Posted on Feb 27th, 2015 - 1 Comment

As I mentioned in my previous post, the Happy Mitten team has really focused on a handful of clear goals with the games they want to publish:…

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