Abbottsville – My (planned) TGC Contest Entry

Abbottsville, Center Starting Tiles The current game design contest over at TheGameCrafter.com has a bit bigger requirements than their previous contests. It’s being hosted by publisher The Flux Capacity, who are looking for a new game to add to their catalog. The requirements are for a game that can handle 2 to 6 players, runs 60-90 minutes (for sure under 2 hours), and has a well-integrated theme.

And I have a new design that I plan to enter into the contest, that I’m calling Abbottsville. I’m a little sheepish about doing this ahead of time again. Last time I did this — with Thunder Run to Gratis-3 — I didn’t understand all of the contest rules and had to scramble at the end to get things ready … and I simply missed the deadline. I don’t think that’ll happen this time.

So, here are the high-level details on this one … (more…)

Winner Selected for “Late Christmas Present” Game Give-Away

Matt Worden's Games at TheGameCrafter.comMy first post of the new year announced a game give-away called “Late Christmas Present.” To enter, you had to make a comment (or tweet or FB me) with someone you would like me to send one of my games to.

I had 10 entries that met the criteria (I’ll give the list of entrants at the end of this post), and randomly selected a single winner.

The winner of the Late Christmas Present Game Give-Away is Scott Metzger, who would like me to send a copy of Jump Gate to his friend Dave. I will be contacting Scott directly on how to arrange delivery of the game to Dave.

Thanks to everyone who played along, and to everyone who shared info about the give-away via the various social media! :)

Now, here’s the list of all entrants … (more…)

“Best Laid Plans” vs. “Real Life Game Changer”

Matt in a Hospital - Jan 2014I was pretty proud of the work I did preparing for 2014 on the games front. I worked out my two main core themes for grouping my TGC-published games, figured out which pitch-to-publisher games to keep focusing on, worked out the order in which I expected to do things in, sketched out a vague con attendance schedule, and even got the website setup for the next materials to be coming.

And then the new year greeted me with a pretty serious medical emergency. (You can read the details on my CaringBridge site.) While I seem to be out of the immediate-danger situation, I have a bit of a long, slow road ahead in getting everything straightened out and to be back out in the clear.

And I don’t really have any clue how this is going to affect the games stuff.  I’m not really even figuring it out right now — I’ll get that all sorted over the next few weeks/months. For now, I’m thinking just about everything I had prepared to commit to is on hold until I get my feet back under me. I may not make any cons. I’ll just take things as they come and give you updates as things get rolling. So, stay tuned on that and we’ll see how things go.

Matt Worden's Games at TheGameCrafter.comNow, I did want to make sure that everyone knew that I WILL be carrying out the “Late Christmas Present” give-away that I just launched last week before all of the medical fun began. So, please add your comments to that post, or send me info via Facebook or Twitter … there’s still a couple days before I throw the entries in a hat and draw out the winner. :)

 

Right out of the Gate for 2014: “Late Christmas Present” Game Give-Away

Matt Worden's Games at TheGameCrafter.comOver the Christmas/New Year break, I picked up a few more Twitter followers, putting me over 1500. In celebration of that milestone, along with a fun way to start out 2014, I am going to be giving away some of my games.

Here’s the surprise: No purchase necessary. No “likes” or “follows” or “pluses” or “shares” or any of those types of things necessary either. :)

So, what sort of rigmarole will I put you through to be eligible? Simply: I want some direct feedback … and I want you to be generous, by suggesting someone *else* I should send a game to.

Here are the formal rules: (more…)

Minor Site Face-lift Completed — Ready for 2014

Land of DangerIn preparation for some of the design direction I plan to take in the new year, I’ve updated my website header, menu tabs, and right column content.

It’s all rather minor, but should set things up nicely for new content that will be coming.

One of the more dramatic changes are the declaration of 2 “Core Themes” – Jump Gate and Land of Danger. I expect that nearly all of my new TGC-published games going forward will fit under one of these two themes. Jump Gate should be obvious, while Land of Danger will be a newly fleshed-out back-story of the setting for Castle Danger.

Stay tuned and keep an eye out! :)

 

2013 Reflections and a Holiday Pause

Merry Christmas 2013 from Matt Worden Games

It’s time for me to put the game operations on pause until after the New Year. I’ll likely still be on Twitter and Facebook during the next couple of weeks, but I don’t plan on doing much with moving my game designs forward, or posting about things until we’re into 2014.

So, it seems like a perfect time to look back at the fun and excitement that’s been had over the past year, and to mention a few things that I see coming up in the near future.

Let’s start with a walk through the 2013 calendar. (more…)

Slowing it Down for a Bit

It's a Snail

I have a few originally-unplanned exciting weeks coming up starting right now … I took a new job. :)

After 10 years at my current employer (actually, it’s 6 under it’s current name, which bought out the previous company, which had bought out the original company that had hired me), I am switching to something new.  It’s similar work, and a similar mostly-work-from-home setup, but in a different industry.

So, after 2 weeks of travelling to close out my old job, and another week of travelling to orient to my new job, I should be able to get back into my usual groove again.  And at that time I expect to be able to continue on with this game design stuff.

But, in the meantime, I may not have a lot of game-related updates over this next month.  Keep an eye on my Facebook page and Twitter feed for more real-time updates as things go forward. Drop me a line if you have any questions. :)

My GenCon Indy 2013 Schedule

 

Dicey Curves Demo Play at GenCon Indy 2011It turns out that trying to keep my schedule open for as much gaming and schmoozing as possible has lead to pretty full-scheduled evenings at GenCon.

I definitely want to find a way to meet as many folks as I can and to get in as many games as will fit.  This year, I am rooming with the other three guys that I joined for the “FreeStarter” contest a few months ago — Chevee Dodd, Grant Rodiek, and A.J. Porfirio. You’ll likely finding me hanging out with one or all of them (or in the Gaming Library, or in the game event hall)  whenever I’m not scheduled to be elsewhere.

Here’s what I’m looking at with a couple days left to add more stuff … come find me: (more…)

What I’m Bringing to GenCon Indy 2013

Jump Gate, 3rd Edition, Box in Shrinkwrap from TheGameCrafter.comWell, this is the “Go!” week for GenCon Indy 2013, and I am totally pumped!

I will be bringing 5 different prototypes with me, in addition to my shiny new copy of Jump Gate, 3rd Edition.  If you bump into me (I’ll be posting my schedule tomorrow), please be sure to show me the games you have (if you’re a designer), offer to play anything you’ve got on you that you’re excited about, or ask to play one of these mentioned in this post.

Here are the 5 prototypes I’ll have on me: (If you are a publisher and are interested in trying any of these out, please e-mail me or catch me on Twitter.) (more…)

Back At It!! (summer 2013 edition)

Jump Gate, 3rd EditionSo it’s been a few weeks … errrr, a month. ;)

Summer always gets me overly busy into fun things that aren’t necessarily game related.  So, I’ve been off doing that sort of thing over the past month — camping, canoeing, hanging out with the family, mowing, weeding, grilling, visiting family and friends, etc.

Bedroom TV Cabinet, Top OpenI even picked up a new thing: woodworking!  During June, I built my first piece of supposed-to-look-good-furniture, pictured to the right.  It’s a TV & linen cabinet for the corner of our bedroom, made to match the new bedroom set we recently bought as a 20th wedding anniversary present to each other.  My wife did the cool stain & poly work.  I also have to give thanks to Chevee Dodd, who turns out to be an experienced woodworker and general fix-it guy … lots of good advice from him.  Also, from the folks at the lumber yard in Mayer … good folks there, and good lumber too. ;)

But, I’m guessing that if you’re reading this site, you probably don’t care that much about my camping and woodworking exploits … you’d really rather have me talking about games.  So, here goes … (more…)