Where to Buy “Jump Gate”

Box top artwork for 2nd Edition of "Jump Gate"If you’re looking to buy Jump Gate but haven’t been able to find it, here are some suggestions.

Your FLGS (“Friendly Local Game Store”)!  To buy the best modern board and card games, always start at your local board game store.  Look for stores that specialize in board games … although they may also sell comic books, puzzles, kids toys, etc. If your local games store doesn’t currently carry Jump Gate, please have them e-mail me at: matt@mwgames.com … I only sell direct to retailers at this point.

Fun Again Games (for a special edition) … Fun Again Games is a major online store that offers a unique edition of Jump Gate, which contains additional artwork.

Major Online Board Game Retailers Jump Gate is sold through the following online retailers:

The Game Crafter (for the original 1st edition) … The original version of Jump Gate was published in May 2010 through TheGameCrafter.com.  That edition is still available for purchase through the on-demand publisher.

Buy from Me Directly … I’m happy to sell games directly to any family and friends who would like to get it from me, or to anyone who isn’t able to get a copy from one of the sources listed above.  Just send me an e-mail.

Thank You for Supporting “Jump Gate”!

Matt Worden and Jump GateAfter a year of board-games-related craziness, I’d like to pause to shout a big “THANK YOU!” to everyone who has supported me around Jump Gate!

From the original launch through TheGameCrafter.com, GAMES Magazine naming it the “2011 Traditional Game of the Year”, fine reviews (by Tom Vasel of the Dice Tower, and Skip Maloney of Examiner.com, among others), the “box assembly” party with our family and friends, the mention in Dork Tower, the special limited release available through FunAgain.com, the various early-adopter retailers, the great time at Con of the North, and those FLGSes who took advantage of our “Spring Special” … to all of the amazing family and friends (online and in-person) who’ve talked with me about the game and ask how things are going around the game business … I’m simply humbled and very, very appreciative.

As I mentioned a few posts ago, it’s been a difficulat start to this year for our family … but summer is allowing us plenty of time to go camping, play some ball and visit family and friends, which is helping us get things reset.  And I am getting a few new game ideas rolling … hope to have something new out on TGC in the next couple months, working through a new computer-based game targetted for the fall, and have a handful of solid designs that need some more testing time before being submission-ready for traditional publishers.

And we’re not quite finished with the Second Edition of Jump Gate yet either!  We are getting toward the end of our inventory of parts to assemble games with.  So, we will be making one last, large push over the next few weeks to give retailers reason to order this game while we still have something to send them.  Retailers (both online and brick-and-mortar) are going to want to be on the mailing list for this — so, e-mail me at matt@mwgames.com to get connected.

I am Hosting a Live Chat Today at TheGameCrafter.com

TheGameCrafter.com LogoThe team at TheGameCrafter.com (publishers of the First Edition of Jump Gate) have asked me to host a  live chat starting at 3pm central time today at their site.

I plan to talk about the process I took in designing Jump Gate and getting it ready for publication through their service … and answer any questions that attendants might have.

To take part in the live chat, jump over to the TGC Forums and look for the “Matt Worden Chat” box in the lower-right part of your screen.  (Their chat server will assign you a random name when you enter … login using your Twitter or Facebook account — or sign-up with the Envolve hosting service — to show your real name.)

My Take on TheGameCrafter.com

The Game CrafterI am using The Game Crafter (TGC) to publish my board games.  If you are familiar with CafePress or Lulu, TGC has a similar publish-on-demand take on board games.

As a game designer, I am able to upload any graphics needed for custom cards and game boards, and then select a collection of bits needed for a game, and TGC makes that set of materials available as a game in their shop.  I can choose to keep something unpublished — just for me to order — such as prototypes, or personal game versions … or I can publish a game, which makes it available for anyone to order.

This is all done on-demand … when an order is placed for a game, the cards and boards are printed at that time and all parts are picked.  The whole set is then packed and shipped to the buyer.  The advantage of on-demand fulfillment is that I don’t need to pre-print and store a few hundred copies of the game.  The disadvantage is that the costs can be higher since things are not being produced in large quantities.

I am very happy that such a service is available … and I am happy that the TGC team seem to be quite focused on delivering great customer service.  I thought I would take a post to spell out my own personal opinions on the good and bad points around The Game Crafter. Continue reading

We Have Liftoff: Jump Gate is officially available!

Jump Gate Cover ArtJump Gate is officially launched!  I’m very excited to announce that it is now available from TheGameCrafter.com.

Jump Gate is a board game about space exploration in the far future.  The Jump Gate is a device that lets a spaceship immediately jump into orbit around a far-away planet.  Players explore these newly-discovered planets by jumping to them, scanning them for resources, and landing on them to stake their claim as the first to set foot on them.  Ultimately, the game is about collecting resources in a way to maximize your score.  However, some resources cause a player to put a marker on the Black Hole Board … and too many markers on that board will cause problems for some players.

Jump Gate - All ComponentsThere is hand-management, multi-use cards, exploration & discovery, set collection, and some racing elements in the game.  The game can be played casually, but requires good decisions and efficient use of actions for a player to really excel.  The theme is family friendly and would make a great family-game-night game.

As part of the launch celebration, I’ll be giving away a copy of the game in a couple of weeks.

Check out the game’s page both here and at BoardGameGeek for images and more details.

Received the Jump Gate Proof Copy

Jump Gate - All Components

All Jump Gate Components from TheGameCrafter.com

I received my nearly-launch-ready proof copy of “Jump Gate” from TheGameCrafter.

I’m very happy with how the new card designs look printed.  My wife thinks I need to tweak the brightness of the blue gems (“they just look a touch dull compared to the white and red gems”), and I did find a typo on the Black Hole board.

So, I will tweak those and update TGC with the corrected files.  Then it’s just another pass on proofing the rules, prepping of some graphics files for both TGC and BGG, planning around advertising, launch announcing, begging for reviews, and the other things that go into launching a new game on a shoestring via a print-on-demand supplier.  Look for my “Go!” announcement shortly after Easter.

I managed to get a couple pictures taken tonight … like the one in the upper-left, plus these two:

Jump Gate - Start-of-Game Setup

Jump Gate's Start-of-Game Setup

Jump Gate - Player Components

Each player starts with a Spaceship and some Markers

Spotlight on … Castle Danger

Castle Danger Board (4th Edition)Castle Danger is (so far) the most popular game I’ve published.  It was originally drawn on a whiteboard one evening before leaving work, and by the time I made it home after the long, slow commute, I had the main concepts worked out in my head.

Castle Danger Original PC Game ScreenI was much more into programming computer games at the time, so the first version of the computer game was started that night and completed within a week.  There were some gameplay walk-throughs with friends at work that week to finalize things … but the core parts of the game (board shape, piece types, portal use, etc.) have remained the same since.  (You can still download the PC game at the bottom of the Free Computer Games page.) Continue reading

Spotlight On … DareBase

DareBase (Early in a Game)I recently updated both the rules and the components for DareBase as I got the 2nd Edition ready for publication through TheGameCrafter.com.

While the 2nd Edition has quite a different look from the original, it really has essentially the same component list (a board, 10 Player Markers and matching Power Markers, Flags and 3 dice).  It was the update to the rules that was the biggest change. Continue reading