Tapping the Brakes on Days of Discovery … Again

Tales of Danger #1: Days of Discovery - Early Box Cover Mock-up, July 2015A couple of months ago, it seemed like I had a nicely-prepared path to get Days of Discovery — the first game in the Tales of Danger series — all buttoned-up and ready for a mid-August Kickstarter. The original play mode — the solo game — was honed and really solid, the multi-player mode was coming along nicely, and I had a good checklist of various logistical and promotional things to be done. The path looked clear.

The plan was to go to GenCon and use my booth times and other game-showing opportunities to walk folks through the game and promote the up-coming Kickstarter.

But, it turns out, I’m not actually ready … so, I’m pushing the launch date back a couple months … again. The new date is Tuesday, October 6th [update: October 27th] (which is really my last window to run a KS this year before the holiday season hits).

Mainly, the multi-player version of the game still needs a lot of work. It’s still too long and the interactions aren’t quite right. I have a couple different approaches that I’d like to take some time and experiment with. So, a couple more months are in order.

Raimundo's Ships at SeaThis extra time will also give me time to work out some of the manufacturing and promotional things I was rushing or skipping over, trying to put the ducks in a row by August. It also allows me to relax and enjoy myself a bit more at GenCon this coming weekend.

So, please continue to stay tuned. This ship will eventually sail!

Patience and Priorities

Beautiful Mancala BoardI like to say “I am not a patient man” — misquoting and doing a bad imitation of Forrest Gump — but that isn’t exactly true. I have a lot of patience for people — especially people closest to me, or those I am teaching or coaching. Life has a lot of ups and downs, easy times and overly-busy times, and I am usually fine taking those things as they come and dealing with whatever is at hand to get through it. Lord knows, last year was a great reminder of that for me.

Where I do have problems with patience is on creative projects that I’m working on. Everything always takes longer to actually do than I’d like it to. At the same time, I don’t like to rush things just to get them done either, because I’d rather they were “right” than “fast.” So, that means I simply have to pay for that conundrum by burning through a little frustration … Continue reading

My First Blog at BGG (Tales of Danger #1 Design Journal)

BGGThose of you who are already subscribed to get updates from this website or already follow me on Facebook/Twitter know that I usually write my longer pieces here at mwgames.com.

But I’ve always been intrigued by the interaction that folks get when writing blogs at BGG.

So, as a way to give some behind-the-scenes info on my up-coming game Tales of Danger #1: Days of Discovery, I’ve started a design journal there: CLICK HERE

Please jump over on the link, have a read and subscribe there … also, I’d appreciate any thumbs and/or comments you’d be willing to share with me there as well. Thanks! 🙂

Getting a Little More Formal

Matt Worden Games Logo - 2013As I take some very purposeful steps to ramp-up the Matt Worden Games, LLC, operation, it means that I will be getting more formal here on the website.

For example, I’m sending out my first “real” press release today about the new Tales of Danger series of games and its first title, Days of Discovery. I find it odd to write such a thing in third person, including a quote of me within it … but that’s how those things work. You can read it here: Press Release - "Tales of Danger" Game Series (141)

You should expect the postings here to be more focused on the existing games that are available for sale and on the new games coming in the near future. I will also still include info on other designers and projects that I am keeping tabs on as well as some of the “talking shop” type posts. But, you’ll see less of the many side projects and other whims that are striking my fancy on a daily basis.

Of course, if you like to follow the full width of my current thoughts, the best bet will be to follow me on Twitter, and keep an eye on my Facebook page. It’s just that things on this website and blog should skew toward being more formal as we move into 2015.

Officially Introducing the “Tales of Danger” Game Series

Portuguese Carracks off a Rocky CoastI’m very excited to officially announce a new 7-game series  — Tales of Danger — that I will publishing over the next few years, as well as announce the first game in that series — Tales of Danger #1: Days of Discovery.

This Tales of Danger series of games will follow along the historic timeline of the Land of Danger that I posted about earlier this week. The first game will focus on the effort it took to make an ocean voyage from Europe in the late 1200s to first discover the land.

Check out the linked pages above for all of the details, taking special note of the list of shared qualities that all 7 games in the series plan to have (at the bottom of the Tales of Danger page).

On Monday, I’ll be sending out the official press release to news sites, reviewers, podcasts, etc., and posting the news in the forums at BGG … but I wanted to mention it here first. 🙂

Update 2014-Dec-15: Here’s the press release … Press Release - "Tales of Danger" Game Series (141)

Land of Danger: Background History

Land of DangerAs I’ve been hinting at for a while, the background history and theme overview of the Land of Danger has now been updated. Very soon, there will be a few more games available under this theme in addition to Castle Danger.

And, as I continue finishing off the “clearing the table” steps I mentioned in an earlier post, I am getting the rules to King of Danger publish-ready, and it’ll be available again as a print-and-play and as POD product on TheGameCrafter.com. (I’ll also have some Jump Gate related news in the next few weeks as part of this “cleaning” process as well.)

But, back to the Land of Danger … the thing I find the most exciting about all of this is the new game that is listed at the bottom of the theme overview page.

More about that in a couple days! 🙂