I’m out of runway to get Days of Discovery ready for a launch this year. I have a number of reasons for this (for example, my Patience & Priorities post still fits). Mainly, the game is still not where I would like it to be.
I’ve made significant improvements to it by stripping it back to the main set of cards and getting rid of a lot of the extra fluff I had added in the prior couple of versions. So, it’s better, but it still feels a bit flat in multi-player games. So, I’ll keep developing and look for an early 2017 launch at this point. (see more on this below)
Expect to see more game development type posts on this one, along with more of the story mode type posts that will give a bit more background to the Land of Danger storyline.
In the meantime, we are verging onto the holiday season. So, I’d like to remind everyone of my silly little stocking-stuffer game that I made last year: Santa’s Little Helpers and the Ice Cube Jam. Continue reading