Winner Selected for “Late Christmas Present” Game Give-Away

Matt Worden's Games at TheGameCrafter.comMy first post of the new year announced a game give-away called “Late Christmas Present.” To enter, you had to make a comment (or tweet or FB me) with someone you would like me to send one of my games to.

I had 10 entries that met the criteria (I’ll give the list of entrants at the end of this post), and randomly selected a single winner.

The winner of the Late Christmas Present Game Give-Away is Scott Metzger, who would like me to send a copy of Jump Gate to his friend Dave. I will be contacting Scott directly on how to arrange delivery of the game to Dave.

Thanks to everyone who played along, and to everyone who shared info about the give-away via the various social media! 🙂

Now, here’s the list of all entrants … Continue reading

Right out of the Gate for 2014: “Late Christmas Present” Game Give-Away

Matt Worden's Games at TheGameCrafter.comOver the Christmas/New Year break, I picked up a few more Twitter followers, putting me over 1500. In celebration of that milestone, along with a fun way to start out 2014, I am going to be giving away some of my games.

Here’s the surprise: No purchase necessary. No “likes” or “follows” or “pluses” or “shares” or any of those types of things necessary either. 🙂

So, what sort of rigmarole will I put you through to be eligible? Simply: I want some direct feedback … and I want you to be generous, by suggesting someone *else* I should send a game to.

Here are the formal rules: Continue reading

Minor Site Face-lift Completed — Ready for 2014

Land of DangerIn preparation for some of the design direction I plan to take in the new year, I’ve updated my website header, menu tabs, and right column content.

It’s all rather minor, but should set things up nicely for new content that will be coming.

One of the more dramatic changes are the declaration of 2 “Core Themes” — Jump Gate and Land of Danger. I expect that nearly all of my new TGC-published games going forward will fit under one of these two themes. Jump Gate should be obvious, while Land of Danger will be a newly fleshed-out back-story of the setting for Castle Danger.

Stay tuned and keep an eye out! 🙂


2013 Reflections and a Holiday Pause

Merry Christmas 2013 from Matt Worden Games

It’s time for me to put the game operations on pause until after the New Year. I’ll likely still be on Twitter and Facebook during the next couple of weeks, but I don’t plan on doing much with moving my game designs forward, or posting about things until we’re into 2014.

So, it seems like a perfect time to look back at the fun and excitement that’s been had over the past year, and to mention a few things that I see coming up in the near future.

Let’s start with a walk through the 2013 calendar. Continue reading

Jump Gate, 3rd Edition, Back in Stock at TheGameCrafter


Jump Gate, 3rd Edition, 3D Box RenderOne of the very nice things about using a produce-on-demand service, like, for some of my games is that I do not have to do any of the sorting, box-stuffing and logistics stuff needed to make sure customers get a nicely-shipped product on time.  TGC does a nice job of it all. 🙂

One of the not-so-nice things is that if they are out of a part that is used in one of my games, that game is no longer for-sale in their shop until it gets restocked. 🙁  For example, they have been out of “purple wooden discs” for a little over a month, and that part is used by the new edition of Jump Gate … so it has not been available since early October.

BUT IT’S BACK IN STOCK NOW!  So, you can once again buy Jump Gate from … so, go ahead … click the “Buy” button … you know you want to. 😉



PruningThe time has come for me to do a bit of clean-up and cutting back on my back projects.

Somewhere in the middle of the run-up to GenCon, attending the fun in Indy, and mulling/digesting things afterwards, I felt a need to put more focused effort into just a few things.  Which means changing away from my normal style of having a dozen things all in-flux at the same time.

It’ll be a “personal growth” thing for me. I’ve generally just gone where the muse has lead and not worried too much about planning ahead of time. So, I’m in the middle of a “sit down” discussion with her in my head. Time to setup the guidelines of our relationship moving forward and see what fun she’ll be able to conjure up within those boundaries. I know that creative restrictions can produce a wealth of ideas for a particular project. We’ll see if it does the same thing on a more general scale.

Here are the changes I’ll be working toward over the next few weeks … Continue reading

What I’m Bringing to GenCon Indy 2013

Jump Gate, 3rd Edition, Box in Shrinkwrap from TheGameCrafter.comWell, this is the “Go!” week for GenCon Indy 2013, and I am totally pumped!

I will be bringing 5 different prototypes with me, in addition to my shiny new copy of Jump Gate, 3rd Edition.  If you bump into me (I’ll be posting my schedule tomorrow), please be sure to show me the games you have (if you’re a designer), offer to play anything you’ve got on you that you’re excited about, or ask to play one of these mentioned in this post.

Here are the 5 prototypes I’ll have on me: (If you are a publisher and are interested in trying any of these out, please e-mail me or catch me on Twitter.) Continue reading

Got My First Post-Release Copy of JG3

Jump Gate, 3rd Edition, Box in Shrinkwrap from TheGameCrafter.comWent on a great 4-day camping weekend with my family. When I returned, I had a USPS box sitting on my porch from

It contained a number of things in it … new cards and rules booklet for my Thunder Run to Gratis-3 prototype, a copy of Tuesday Night Tanks by Chevee Dodd, and my first copy of Jump Gate, 3rd Edition, since it was released in the TGC shop.

As pictured to the left, it was nicely shrinkwrapped in their awesome “small pro box” … it’s pretty impressive how far the TGC production quality has come in the past couple of years since the original edition of Jump Gate.

Packed inside is a lot of game … cards, bits and booklet all nicely baggied and ready for play:

JG3 Components in a Freshly-Opened Box from  All JG3 Components, Straight out of the Box from