When I first launched Dicey Curves, I intended it to be the “base game” that could work as a light party-game style filler, highlighting the main dice-combo and movement mechanics. There are 2 expansions planned to add-on to the game and make it more and more of a “gamers’ game”.
The first one will be out in February, in time for Con of the North, and will be called “DANGER!” (or, “The Danger Expansion”, or “Dicey Curves: Danger!”, or “Dangerous Curves” … pick your favorite nick name ;)).
It will add-in a new deck of “Danger” cards that will be a collection of track-modifiers, play-modifiers, “immediates”, damagers, and defenses. It will also add-in the concepts of car damage (and ways to fix it) and side bets.
All-in-all, it will greatly increase the player interaction and reduce downtime when it’s not your turn. 🙂