Talking Shop

Talking Shop …

Colonies of the Jump Gate, mid-August 2012, Solo Test End Game Score

Not only do I like to make games, but I also like to talk about the process of making games … and about other creative processes … and about how other designers and artists work … and about the things they are making … and … I think you get it.

So, I’ve setup a post category specific to these “Talking Shop” type discussions.  Here are a few of the most recent posts from this category …

My Game Design Duct Tape: Multi-Use Cards

Posted on Oct 16th, 2015

While I try to do something different in each game I design, and I try to let the theme of the game drive what mechanisms are used, I do have some…

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Patience and Priorities

Posted on Jun 4th, 2015

I like to say "I am not a patient man" -- misquoting and doing a bad imitation of Forrest Gump -- but that isn't exactly true. I have a lot of…

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Clever Spell-Casting in Aether Magic

Posted on Feb 27th, 2015

As I mentioned in my previous post, the Happy Mitten team has really focused on a handful of clear goals with the games they want to publish:…

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And here’s a link to all of the posts in this category: Posts about Talking Shop


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