Talking Shop

Talking Shop …

Colonies of the Jump Gate, mid-August 2012, Solo Test End Game Score

Not only do I like to make games, but I also like to talk about the process of making games … and about other creative processes … and about how other designers and artists work … and about the things they are making … and … I think you get it.

So, I’ve setup a post category specific to these “Talking Shop” type discussions.  Here are a few of the most recent posts from this category …

Clever Spell-Casting in Aether Magic

Posted on Feb 27th, 2015

As I mentioned in my previous post, the Happy Mitten team has really focused on a handful of clear goals with the games they want to publish:…

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The Magic Sauce in Aether Magic Player Interactions

Posted on Feb 20th, 2015

If you've listened to or read any of the player commentary about Aether Magic -- like the player quotes on the Kickstarter page, or this succinct…

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The Weird, Bio-Rhythmic Nature of My Creative Process

Posted on Oct 29th, 2014

Something I referred to in my previous post was what I termed "the weird, bio-rhythmic nature of my creative process." For the most part, I work in…

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And here’s a link to all of the posts in this category: Posts about Talking Shop

 

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