Board Game Pages

The games I already have available have their own pages, linked above.  Click through to each of their pages for the details.

I always come back to board games …

There is something special about playing a board game or a card game … something very natural and visceral in handling the components and interacting face-to-face with the other players.  No matter how much time I spend on computers — programming games or just taking care of work — I still come back to designing board games.

Other Ideas on the Horizon

Here are some of the other board & card game ideas that I am working on … maybe some of these will develop far enough along to deserve their own page on the site.

Basketball

3-on-3 Basketball Game … I am working on a card-driven 3-on-3 basketball game.  At this point, the game is coming along very nicely, and I expect to be able to finish it off pretty quickly … but I’m not sure what to call it.  I’m toying with a few different names.  Hopefully, one of them will stick soon.

ManaStorm Card BackManaStorm … In a world where magic literally oozes from the soil, the Sorcerors of the land battle to control the places with the most magical potential.  This game has gone through quite a bit of change over the past couple of years, and I think I’m getting close.  At this point, the “board” is built from terrain cards that the Sorcerors, magical Creatures, and stacks of Mana move around on.  Still needs a good deal of playtesting.

Show of Power Card BacksShow of Power … This is the biggest, most complex design I have going right now.  It originally started under the name “Uncivil”, but I changed that once I moved away from the generic small-country-civil-war theme.  It has a lot of layers to it, and everything centers around the cards and the balance between the triple concepts of “the people”, the military, and political agents.  I got invaluable feedback from playtesting this one at the 2009 Protospiel and hope to have a new-and-improved version ready for the 2010 get-together.

Belicose Islands … (no graphic for this one yet) … A mix of lightweight wargamey dice-rolling goodness and a primary goal that isn’t about destroying your neighbors.  Not sure if this one is going to work yet, but I will reveal more once I’ve given it some solotests.

FootballFist Full of Football … A cards-based football coaching strategy game.  I’ve already been through a full prototype that just didn’t quite capture what I was after.  So, it’s back-to-the-drawing-board time … and I’m thinking I’ll steal some of the things that are working in the 3-on-3 basketball game.

Dicey Curves Race CarsDicey Curves … A cool title for a dice-based car racing game, I think.  But my first try at the actual game itself left me a bit bored.  So, now I have this one on the back-burner, allowing the idea to cook a bit more.

Feedback Appreciated

If any of these ideas strikes your fancy or makes you curious, please feel free to leave a comment or send me an e-mail.  I’m alway looking for feedback, and try to shape what I’m doing based on how I think people are going to enjoy playing it.

  • Share/Bookmark