A.J. Porfirio, the man behind Van Ryder Games
There is often a discussion of theme-versus-mechanics among board game designers. As I mentioned a couple weeks ago, I wanted to get a Q&A with A.J. Porfirio, of Van Ryder Games, about this topic. So, here it is.
Matt: Howdy, AJ, great to chat with you on this topic. Of all of my game designer/publisher friends, you are the one that specifically mentions looking for and loving “thematic games” … can you give me your definition of what you mean by that term?
AJ: Thanks Matt! I’m honored that you think of me in that respect as it is basically the mission statement of my publishing company, Van Ryder Games, to publish great, highly thematic games. Locking down a definition for exactly what the term “thematic games” means would be difficult, but here is what I would say … Continue reading