GenCon Indy 2011 – Day 1 Recap

GenCon Indy 2011Well, my plan I gave at the end of my previous post worked out pretty well.

After my burger/beer, I was able to get into my room, get my things together and catch the next shuttle over to GenCon.  By the time I got there, the will-call lines were small and getting my badge was a snap.

JT and Jaime at the TGC Booth at GenCon Indy 2011I found my way to the main exhibitor hall, and went directly to the booth for TheGameCrafter.com.  After shaking hands and chatting a bit with JT, Jaime, Tavis, and CW Karstens (Thursday’s in-booth designer), I wandered the hall to see what there was to see, taking pictures as I went.

Seth Jaffee from TMGAfter a bit of a wander, I found the booth for Tasty Minstrel games, and met and chatted with Michael M., and Seth Jaffee.  Michael gave me a demo of Martian Dice and Belfort, and Seth walked me through Jab and Eminent Domain.  TMG really has built a nice stable of cool games in a very short time.

After the hall shut down at 6pm, I was able to meet-up with Rick Teverbaugh, an editor with the Anderson, IN, Herald Bulletin.  He is interesting in Dicey Curves, with its racing theme.  We played through a whole game — 2 players, 2 cars each — and it was a nice, tight, well-fought game that came down to the wire.  In the end, he was able to sneak in ahead of me while my second car got hung up behind a 4-gate.  It was a great time, and I look forward to sending Rick a review copy once the game is out later in the month.

Dicey Curves Game with Rick TI ended the day by getting into the gaming library room, and playing a game of CW Karten’s Dragon Valley (an excellent game, and a worthy KickStarter project), and then chatting with the designer of an interesting storytelling/strategy game called Force of Fiction.

Back to the hotel to sleep … and now I’m back up and at it again. 🙂

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