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    • Days of Discovery
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    • Bird Feeder Frenzy
    • COMING SOON to the SHOP — Dicey Curves: Road Rally

Board Games

New “Sand” Cards PnP for Jump Gate, 1st & 2nd Editions
13 Nov 2014

New “Sand” Cards PnP for Jump Gate, 1st & 2nd Editions

by MattWorden | posted in: Jump Gate | 0

Every now and then, I hear from someone that has a 1st or 2nd Edition copy of Jump Gate and takes issue with the “Nothing” Resource cards. Originally, they were in there to make it something of a risk when scanning … Continued

Holiday Buying Guide for MWGames – 2014
5 Nov 2014

Holiday Buying Guide for MWGames – 2014

by MattWorden | posted in: Blaster Waves, Castle Danger, DareBase, Dicey Curves, Jump Gate, Subtilla | 0

Order by December 3 to get it by Christmas! Currently, I sell the majority of my games through TheGameCrafter.com … here is the link to the games I have available there: https://www.thegamecrafter.com/designers/matt-worden (For an explanation of what print-on-demand games is about, and … Continued

Solo Flight through the Jump Gate
10 Jul 2014

Solo Flight through the Jump Gate

by MattWorden | posted in: Jump Gate | 0

As I mentioned a few weeks back, in my post about solitaire games, I’ve been working on single player rules for Jump Gate. They are ready to share to a limited audience, so I put out a call to members … Continued

Muse vs. Focus
6 Jul 2014

Muse vs. Focus

by MattWorden | posted in: Castle Danger, Danger at the Walls, Jump Gate, King of Danger, Space Mission, Thunder Run to Gratis-3, What I Use | 0

If you’re familiar with the classic Greek concept of the Muses, you’ll know what I mean when I refer to my muse giving me an idea for a game … or when I say that I’m waiting on my muse … Continued

How “Space Mission” Happened
1 Jul 2014

How “Space Mission” Happened

by MattWorden | posted in: Jump Gate, Space Mission | 0

When Schmidt Spiele first released Space Mission in Europe, I made an offhand comment on a BGG thread that there was a story about the process of getting from Jump Gate to Space Mission that I would share some day. And … Continued

Solitaire Games are on My Mind
16 Jun 2014

Solitaire Games are on My Mind

by MattWorden | posted in: Blaster Waves, Jump Gate, Talking Shop | 0

I’ve been thinking a lot lately about designing solo-play games, and about adding a solo-play option into games that are normally played with multiple players. It’s a different sort of task — and I think a harder task — than … Continued

What I’m Aiming at with “Danger at the Walls”
13 Jun 2014

What I’m Aiming at with “Danger at the Walls”

by MattWorden | posted in: Castle Danger, Danger at the Walls, King of Danger | 0

When I first started Danger at the Walls this past January, I wanted a quick-playing, 2-player battle game that just used cards. Initially it was going to be 2 small decks — 1 for Red, 1 for Blue. Take your … Continued

Dicey Curves, Deluxe Edition, Available at TGC
13 Mar 2014

Dicey Curves, Deluxe Edition, Available at TGC

by MattWorden | posted in: Dicey Curves | 0

Earlier this week, I completed the changes needed to release the new Deluxe Edition of Dicey Curves in the shop at TheGameCrafter.com. As I’ve detailed on earlier posts, I was able to update the track cards to look like actual … Continued

Jump Gate 3-Minute Overview Video
30 Jan 2014

Jump Gate 3-Minute Overview Video

by MattWorden | posted in: Jump Gate | 0

I just uploaded my very first YouTube video! It’s a short overview of Jump Gate, 3rd Edition, and is intended to be used on the TGC shop page and the BGG game page. And, I’ll probably use it anywhere else … Continued

Working the DANGER! Expansion into the Dicey Curves Update
26 Jan 2014

Working the DANGER! Expansion into the Dicey Curves Update

by MattWorden | posted in: Dicey Curves | 1

As mentioned in my previous post, I’ve been working through a graphical & packaging update to Dicey Curves. My plan is to call it the “deluxe edition” and have it include both the base game and the DANGER! Expansion. There were … Continued

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