My GenCon Indy 2013 Schedule
It turns out that trying to keep my schedule open for as much gaming and schmoozing as possible has lead to pretty full-scheduled evenings at GenCon. I definitely want to find a way to meet as many folks as … Continued
It turns out that trying to keep my schedule open for as much gaming and schmoozing as possible has lead to pretty full-scheduled evenings at GenCon. I definitely want to find a way to meet as many folks as … Continued
Last week’s freestarter silliness on Twitter was a ton of fun for the four of us designers that put it on! With it came some great results. We gave away 8 games (2 sets of 4 games), posted “get to know … Continued
I’ve been chatting over past couple weeks with a couple of game design friends — namely Grant Rodiek from Hyperbole Games, AJ Porfirio from Van Ryder Games and Chevee Dodd — about how we all met through the online game design community, and … Continued
Do you like to get free things? Do you like to participate (at least vicariously) in silliness on the way to the free things? Do you have a soft spot for folks who try really hard to be creative and … Continued
TheGameCrafter.com, which is the site I use for publish-on-demand for most of my games, has their own crowd-funding project on IndieGoGo to help them add shrinkwrapping to their offerings. I was all set to write-up a pitch for you all … Continued
When it comes to creative projects, I always seem to have a ton of plates spinning at the same time … and just when I have a good grove going on something, a new idea pops into my head. And … Continued
As I mentioned in my previous post, Grant Rodiek is one of the designers whose blog I read on a regular basis. He recently wrote an intriguing post on the idea of purposefully designing joy into games. It got me … Continued
One part of game design (and design or engineering of any sort, really) that I really enjoy is the discussion of the process by those who are in the midst of it. To listen to other designers “talking shop” and … Continued
It’s been a while since I’ve posted here. It’s summer time and everything seems to be going on at once. I’ve been coaching my daughter’s travelling softball team, and working the day job. I’ve spent a little time working on … Continued
Saturday was a long (yet fast), fun day of meeting people, talking about games (and gamers) and playing games of Dicey Curves, Subtilla, and Space Mission. I need to give a big “thank you” to the booth babes of the … Continued