Wrapping Up King of Danger

posted in: King of Danger | 2

After the Michigan Protospiel this past July, I wrote about my planned changes to King of Danger. Well, you can pretty much ignore all of those things … because I tried them and didn’t like what it turned out to be. … Continued

Tweaking the King

posted in: King of Danger | 1

The game of mine that got the most playtests while I was at Protospiel last weekend was King of Danger. While I was happy enough with it as it was — a super-tight little trick-taker about building and tearing down castles … Continued