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Blog

Hostage Negotiator – A Unique Game by an Indie Designer Friend
16 Jul 2014

Hostage Negotiator – A Unique Game by an Indie Designer Friend

by MattWorden | posted in: Fellow Designers, Others' Works | 0

My friend, A.J. Porfirio, runs a publishing company called Van Ryder Games (named after his oldest kids), and really likes what he calls “thematic games.” I’m hoping to have him on a Q&A blog post sometime in the next few weeks … Continued

I will be on TV! (or, at least YouTube)
11 Jul 2014

I will be on TV! (or, at least YouTube)

by MattWorden | posted in: Special Events, Talking Shop | 0

This coming Sunday night, July 13th at 7 p.m. central time, I will be on a web show called Something From Nothing (see previous episodes here), hosted by a handful of game designer acquaintances — TC Petty III, Chevee Dodd, Jason … Continued

Solo Flight through the Jump Gate
10 Jul 2014

Solo Flight through the Jump Gate

by MattWorden | posted in: Jump Gate | 0

As I mentioned a few weeks back, in my post about solitaire games, I’ve been working on single player rules for Jump Gate. They are ready to share to a limited audience, so I put out a call to members … Continued

Muse vs. Focus
6 Jul 2014

Muse vs. Focus

by MattWorden | posted in: Castle Danger, Danger at the Walls, Jump Gate, King of Danger, Space Mission, Thunder Run to Gratis-3, What I Use | 0

If you’re familiar with the classic Greek concept of the Muses, you’ll know what I mean when I refer to my muse giving me an idea for a game … or when I say that I’m waiting on my muse … Continued

FeedBurner Sign-Up Drive
1 Jul 2014

FeedBurner Sign-Up Drive

by MattWorden | posted in: Matt Worden Games | 2

Here’s the short and sweet: I’d really like you to get updates when I post to this site. Please click on “Get E-Mail Updates” over there to the right. >>>>>

How “Space Mission” Happened
1 Jul 2014

How “Space Mission” Happened

by MattWorden | posted in: Jump Gate, Space Mission | 0

When Schmidt Spiele first released Space Mission in Europe, I made an offhand comment on a BGG thread that there was a story about the process of getting from Jump Gate to Space Mission that I would share some day. And … Continued

Reblog from Hyperbole Games: The Love of the Craft
29 Jun 2014

Reblog from Hyperbole Games: The Love of the Craft

by MattWorden | posted in: Fellow Designers, Others' Works | 1

I believe I’ve mentioned it a number of times on this blog already, but if you’re into playing or designing tabletop games, you should really be reading Grant Rodiek’s blog over at the Hyperbole Games website. The latest example I … Continued

Solitaire Games are on My Mind
16 Jun 2014

Solitaire Games are on My Mind

by MattWorden | posted in: Blaster Waves, Jump Gate, Talking Shop | 0

I’ve been thinking a lot lately about designing solo-play games, and about adding a solo-play option into games that are normally played with multiple players. It’s a different sort of task — and I think a harder task — than … Continued

What I’m Aiming at with “Danger at the Walls”
13 Jun 2014

What I’m Aiming at with “Danger at the Walls”

by MattWorden | posted in: Castle Danger, Danger at the Walls, King of Danger | 0

When I first started Danger at the Walls this past January, I wanted a quick-playing, 2-player battle game that just used cards. Initially it was going to be 2 small decks — 1 for Red, 1 for Blue. Take your … Continued

Back on the Table: Magistrate & Thunder Run to Gratis-3
11 Jun 2014

Back on the Table: Magistrate & Thunder Run to Gratis-3

by MattWorden | posted in: Magistrate, Thunder Run to Gratis-3 | 0

As I look forward to the Protospiel event in Michigan at the end of July, it’s time to get a couple of my other games back on the table to make them ready. Namely: Magistrate and Thunder Run to Gratis-3. … Continued

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