Current Happenings
While this is normally a pretty slow time of year for me (things really crank from Con of the North time in February through GenCon in August, andthen sort of change into a slow-mo through Fall and early Winter) I … Continued
While this is normally a pretty slow time of year for me (things really crank from Con of the North time in February through GenCon in August, andthen sort of change into a slow-mo through Fall and early Winter) I … Continued
I’ve been tweaking my card designs, including updating the Action Card to fit the changes I detailed in my previous post, re-doing the design on the main deck of cards, and creating 11 new “Special Power” cards. Here are example … Continued
The First Exposures Playtest Hall at GenCon gave me a lot of great feedback from the high-quality players who showed up to try the game out. The core of the game still seems to be pretty solid, but I found … Continued
I am getting very excited to show Magistrate to people at GenCon … and I leave early tomorrow morning. So, last night was my final chance to run through a couple of recent tweaks to the game — mainly around how … Continued
I just took my Colonies of the Jump Gate prototype for another solo-testing ride tonight … this will likely be the last one before I need to pack-up and head off to GenCon. The main pieces of the game are starting to … Continued
My scheduled playtest times in the First Exposure Playtest Hall at GenCon have been tweaked a bit as they tighten things up heading into the con week. Here are my official playtesting times as of right now (updated 12-Aug): Friday, … Continued
Updated 12-Aug: Changed playtesting times scheduled in the First Exposure Playtest Hall In one week’s time, I will be in Indianapolis for GenCon, which may very well be my “best four days in gaming” this year. There are a number … Continued