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Free Board/Card Games

Free Game: Crunch Time QB!
7 Nov 2016

Free Game: Crunch Time QB!

by MattWorden | posted in: Free Board/Card Games | 0

Earlier this year, the Building the Game Podcast held a bit of an informal game design contest. The challenge was to design a dice-based game about American football that could be played with people hanging out in a sports bar. … Continued

Subtilla and Blaster Waves BOTH Make the 2014 GAMES Top 100 List
7 Oct 2013

Subtilla and Blaster Waves BOTH Make the 2014 GAMES Top 100 List

by MattWorden | posted in: Blaster Waves, Free Board/Card Games, Subtilla | 1

  I received word last week that this year’s GAMES Magazine Top 100 would contain 2 of my games! 🙂 Joining Jump Gate (2011 Game of the Year) and Dicey Curves (2013 Top 100 list), both Subtilla and Blaster Waves are on the 2014 … Continued

Announcing: BLASTER WAVES (free print-and-play)
31 Jul 2012

Announcing: BLASTER WAVES (free print-and-play)

by MattWorden | posted in: Blaster Waves, Free Board/Card Games | 1

UPDATED: Added link to buy the POD version at TGC. There’s a print-and-play game design challenge running at BGG right now.  They are looking for single-player games that can be (as you might guess) simply printed out on your home … Continued

Link to “Castle Danger” Print-and-Play Edition Added
26 Jan 2010

Link to “Castle Danger” Print-and-Play Edition Added

by MattWorden | posted in: Castle Danger, Free Board/Card Games | 0

Tonight I added a link to the free “Castle Danger” Print-and-Play Edition that can be downloaded from the game’s page at BoardGameGeek.com. The download is free, and it provides everything you need to play the game.  Your only cost is … Continued

“Galaxy Express” and “Siege by Number” Rules Added
15 Jan 2010

“Galaxy Express” and “Siege by Number” Rules Added

by MattWorden | posted in: Free Board/Card Games | 0

I had almost forgotten about a couple of games that I had designed for the piecepack game system. It had been a few years, but I stumbled on my rules for “Galaxy Express” tonight … and that caused me to … Continued

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