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Fellow Designers

Interview with AJ Porfirio on Thematic Games
4 Aug 2014

Interview with AJ Porfirio on Thematic Games

by MattWorden | posted in: Fellow Designers, Others' Works | 1

There is often a discussion of theme-versus-mechanics among board game designers. As I mentioned a couple weeks ago, I wanted to get a Q&A with A.J. Porfirio, of Van Ryder Games, about this topic. So, here it is. Matt: Howdy, … Continued

Heading to Protospiel-Michigan this Weekend
23 Jul 2014

Heading to Protospiel-Michigan this Weekend

by MattWorden | posted in: Abbottsville, Aether Magic, Conventions, Danger at the Walls, Fellow Designers, King of Danger, Magistrate | 0

Tomorrow, I leave for a pretty exciting game design related road trip. I’ll be picking up Jeff King (from All Us Geeks), Jason Glover (from Grey Gnome games), and David Sheppard (known to most as Sheppy) along the way. We’re headed … Continued

Hostage Negotiator – A Unique Game by an Indie Designer Friend
16 Jul 2014

Hostage Negotiator – A Unique Game by an Indie Designer Friend

by MattWorden | posted in: Fellow Designers, Others' Works | 0

My friend, A.J. Porfirio, runs a publishing company called Van Ryder Games (named after his oldest kids), and really likes what he calls “thematic games.” I’m hoping to have him on a Q&A blog post sometime in the next few weeks … Continued

Reblog from Hyperbole Games: The Love of the Craft
29 Jun 2014

Reblog from Hyperbole Games: The Love of the Craft

by MattWorden | posted in: Fellow Designers, Others' Works | 1

I believe I’ve mentioned it a number of times on this blog already, but if you’re into playing or designing tabletop games, you should really be reading Grant Rodiek’s blog over at the Hyperbole Games website. The latest example I … Continued

On My Radar: Other People Working on Cool Things
2 Sep 2013

On My Radar: Other People Working on Cool Things

by MattWorden | posted in: Fellow Designers, Others' Works, Talking Shop | 0

I keep telling myself that I will soon write a post about the feast-or-famine cycle that my creative process rides along. But I continue to delay — it’s likely too personal. In the meantime, I’ve found that I gain energy … Continued

My GenCon Indy 2013 Schedule
13 Aug 2013

My GenCon Indy 2013 Schedule

by MattWorden | posted in: Conventions, Fellow Designers | 0

  It turns out that trying to keep my schedule open for as much gaming and schmoozing as possible has lead to pretty full-scheduled evenings at GenCon. I definitely want to find a way to meet as many folks as … Continued

FreeStarter Results
30 May 2013

FreeStarter Results

by MattWorden | posted in: Dicey Curves, Fellow Designers, FreeStarter, Jump Gate, Others' Works, Special Events | 0

Last week’s freestarter silliness on Twitter was a ton of fun for the four of us designers that put it on! With it came some great results.  We gave away 8 games (2 sets of 4 games), posted “get to know … Continued

FreeStarter Game Design Community Group Hug Giveway
20 May 2013

FreeStarter Game Design Community Group Hug Giveway

by MattWorden | posted in: Dicey Curves, Fellow Designers, FreeStarter, Jump Gate, Others' Works, Special Events | 3

I’ve been chatting over past couple weeks with a couple of game design friends — namely Grant Rodiek from Hyperbole Games, AJ Porfirio from Van Ryder Games and Chevee Dodd — about how we all met through the online game design community, and … Continued

Watch for “FreeStarter” this Coming Monday …
17 May 2013

Watch for “FreeStarter” this Coming Monday …

by MattWorden | posted in: Fellow Designers, FreeStarter, Matt Worden Games, Others' Works, Special Events | 0

Do you like to get free things? Do you like to participate (at least vicariously) in silliness on the way to the free things? Do you have a soft spot for folks who try really hard to be creative and … Continued

TGC’s Shrinkwrapping Crowd Funding Project
12 Mar 2013

TGC’s Shrinkwrapping Crowd Funding Project

by MattWorden | posted in: Fellow Designers, Special Events, TheGameCrafter.com | 0

TheGameCrafter.com, which is the site I use for publish-on-demand for most of my games, has their own crowd-funding project on IndieGoGo to help them add shrinkwrapping to their offerings. I was all set to write-up a pitch for you all … Continued

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